Eventually, he emerges from beneath the box and begins moving towards the cockpit of the ship, but upon seeing Meta Knight and Lucario approaching, he hides beneath his box once more. In the Subspace Emissary, the story mode of the game, Snake stows away aboard the villain-controlled battleship Halberd, hidden beneath his cardboard box. If Snake is one of the combatants, the two will share dialogue. When called out, he assists whoever summoned him by randomly attacking an opponent and reflecting projectiles. Gray Fox also appears as an Assist Trophy in the game. The taunt is performed by pressing the taunt button for a split second. If Snake is being used on this stage, he can use a secret taunt to contact his support team (Colonel Campbell, GW Colonel Campbell, Otacon, or Mei Ling and, in one case, Slippy Toad from the Star Fox series) via Codec to get information about a specific fighter in the field. The searchlight towers on either side can be destroyed, expanding the stage, but will reappear after time. Spotlights move across the stage which, if they spot a character, will cause an exclamation mark to appear over their head and follow them across the stage. Snake's home stage is Shadow Moses, where Metal Gear REX, Metal Gear RAY, and a group of Gekko can be seen at times. On the Shadow Moses Island stage, he can also use a hidden Easter egg where he will call Campbell, Mei Ling, or Otacon for information on his opponents. The box can be tossed off (and hit opponents for little damage), or pulled off of Snake by opponents and thrown at him. Though it appears that he has only one taunt as opposed to each of the other characters' three, Snake actually puts on the box in three different ways. His in-game taunt is crouching down and putting on his signature cardboard box. If an opponent is successfully hit with the remote-controlled missile, Snake will do a quick fist pump in triumph on the other hand, a miss will cause Snake to do a quick pose to show his disappointment. Snake's smash attacks are not only very powerful compared to the other characters, but also have a large hit box and all involve some type of ordnance. Snake's C3 can be placed on walls as well as opponents, and like Gooey Bombs, can occasionally transfer to a new carrier if one brushes against it. His weapons include grenades, a Nikita, a Cypher, a proximity mine, C3, a mortar, an RPG-7, land mines, and an RGB-6. Snake does not use his trademark SOCOM or M4 Custom in the game, but instead uses explosives and CQC for fighting.
Solid Snake's moves Snake's Special Moves This battle was also subtly referred to in promotional materials such as a trailer depicting Snake calling Colonel Campbell about Mario and viewing him as an honorable opponent, which is also in the game itself. Kojima fought Sakurai as Snake while Sakurai was Mario at Sakurai's Tokyo office. Instead, Snake was able to be included seven years later in the third game, Super Smash Bros. However, the game was at that point too far in development to allow another character to appear in the game.
Melee, was in development, Kojima had called the series director, Masahiro Sakurai, and asked for Solid Snake to be included in the game.
seriesĪccording to numerous sources, Hideo Kojima was a fan of the original Super Smash Bros. Kojima's interest in the Super Smash Bros. In addition, the fact that the series contrasted with the bright atmosphere usually presented in the universe of Nintendo (games made by Nintendo have been geared toward a wider audience as opposed to the Metal Gear games, which are usually given mature ratings) also loaned surprise to the announcement.Įven though Snake appears in his 2007 era Sneaking Suit, Metal Gear Solid 2: Sons of Liberty was never released on a Nintendo console. Many fans were surprised when the trailer for the game announced that Solid Snake would be a playable character previous games in the series had never featured third party characters, and up to that point, only four games in the series ( Metal Gear, Snake's Revenge, Metal Gear: Ghost Babel, and Metal Gear Solid: The Twin Snakes) had been released on Nintendo systems in nearly twenty years, with the series rarely leaving Sony consoles since 1998's Metal Gear Solid.